Fighting cybersickness

516eb2d422012570331863a9b26ac66e.jpg

Institutional Communication Service

26 June 2023

As virtual reality gains popularity, technology companies are investing heavily in creating more realistic and accessible solutions. However, a significant issue that needs to be addressed is cybersickness - the discomfort, fatigue, dizziness, and nausea many people experience when using VR headsets. This is caused mainly by the discrepancy between what the eyes see in the visor and the spatial orientation perceived by the inner ear, but other factors come into play. 

In an interview with Swissinfo, Piotr Didyk, an Associate Professor at the Faculty of Informatics at Università della Svizzera italiana and head of the Perception, Display, and Fabrication research group, explained that virtual reality sickness can be caused by poor image resolution, slow mapping of movements on the screen, and a low refresh rate. However, these issues can be addressed through foveated rendering, which uses eye tracking to focus computing power on the part of the image being viewed, while using fewer resources for the peripheral areas of the visual field.

 

Faculties

Sections

Events
19
July
2024
19.
07.
2024
22
July
2024
22.
07.
2024
30
July
2024
30.
07.
2024
01
August
2024
01.
08.
2024
13
August
2024
13.
08.
2024

Cinema and Audiovisual Futures Conference 2024

Faculty of Communication, Culture and Society

The Future of Survival Public Event: AI and Generative humanity

Faculty of Communication, Culture and Society